VR-Based Training Systems
We move dangerous, costly or unrepeatable training into virtual reality. Learn the fire without getting burned, learn the field without going to it.
Why VR earns its place
Classroom training has limits. For high-risk, expensive or unrepeatable scenarios, VR fills the gap left by theory: it makes learning safe, measurable and replayable.
Where we build
Search-and-rescue simulations (INSARAG categories: collapsed buildings, sector scanning, triage), industrial safety (high voltage, chemical leaks, machine failures), healthcare drills (first aid, CPR, emergency response), field-operation training (interview skills, sensitive-situation handling), public-safety training (earthquake, fire, flood).
Notable partnerships
We co-developed Turkey's first VR-based search-and-rescue training module with AFAD; it integrates with our ITTSAR ecosystem. The same playbook now extends to other critical infrastructures.
Technology
Unity and Unreal Engine, support for Meta Quest, Pico and HTC Vive, multi-user scenarios, recording and replay, and performance scoring tied back to HR and certification modules.
